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- Blender 7.8 Download
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Blender 2.7
The best new features in Blender 2.81. Including the new AI denoiser, optix and rtx support, open vdb remesher, new sculpting tools, quad remesher, video editing, cycles improvements, eeevee improvements, render improvements, and more! This is a brief overview meant to get you quickly acquainted with all of the new features. Download KeenTools FaceBuilder add-on for Blender 2.8+ If the machine where you're going to install FaceBuilder is connected to the Internet, you need to download the add-on file only, and install it using the 'Install.' Button on the Add-on page of Blender preferences window, then you'd need to install the core library using 'Install Online' button on the FaceBuilder settings pane.
Blender took a big step in version 2.80, bringing amazing features but also breaking compatibility with certain hardware and features. It's always recommended to use the latest stable release (2.92.0), but if you still need Blender 2.7 you can always get the official Blender 2.79b release.
You can also download the experimental nightly build from July 2019 which basically looks like 2.7 plus additional bug fixes and some new features that later became part of 2.80.
You will always be able to download every version of Blender at any time. It's yours to keep, forever!
All Previous Versions
Every release is available for download. Your old files are safe.
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Among the releases you will also find these gems:
- The first 1.0 Irix Blender version
- Blender 1.60, 1.73, 1.80, 2.04, 2.25
- The 2.04 iPaq port.
- The last BeOS port, Blender 2.11
- Old web plugin players
Source Code
The source for all versions is available through repositories, where you can browse source code files or specific commits. See this page for all past versions tags. Check also this page for interesting source code from the past. Containing old Blender versions as well as interesting in-house software from the company that developed Blender; dutch studio NeoGeo.
Mike Bailey's Blender Page
Blender 7.8 Download
http://cs.oregonstate.edu/~mjb/blender
Latest update: March 7, 2021
NJECC Attendees! Here are Blender notes just for you:
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One slide per-page
Two slides per-page
Four slides per-page
Six slides per-page
Blender Campers:
The Notes:
These are the notes we will be working through.You don't need to print these (thank goodness!),but we will follow along with them.
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Blender is a free program.You can load it on your own system.Go tohttp://blender.orgClick on the blue Download button.
For this camp, we will be using Blender version 2.8.3, but any version that you have that is 2.8 or greater will be fine.Don't load version 2.79 -- that version is so last year!The user interface totally changed between version 2.79 and version 2.8.
These are the notes:
Latest update of these notes: August 2, 2020
Memory Stick
We recommend that you bring a memory stick to save your work on.There is no guarantee that any files you save on our CGEL machines will be there the next day.Also, there are some files below that would be handy for you to pre-load on your memory stick. Download android phone to computer.
ChromaDepth
On Thursday, we looked at ChromaDepth, just for fun.Here is the web page with those images.
Blender Files:
These are Blender example files from the notes.
You can download them one-at-a-time below, of get them in oneAllFiles.zip here,which includes all .blend, .jpg, .bmp, .obj, and .mp4 files.
Blender Campers: please pre-load these on your memory stick!
anim1.blend | One-character animation |
anim2.blend | Two-character animation |
balltubes.blend | Physics: ball rolls down tubes |
blowing.blend | Blowing particles (see particles.blend below) |
cloth.blend | Cloth animation |
cloth.pinned.blend | Pinned-cloth animation |
cycles.blend | Cycles-rendering scene |
cycles_stereo.blend | Spherical Stereo for a VR Headset |
cycles_stereo_spherical.jpg | Spherical Stereo image for a VR Headset |
dominos.blend | Rigid body dominos animation |
freestyle.blend | Freestyle rendering |
golf.blend | Physics: ball rolls into a hole |
hinge.blend | Rigid body joint |
lattice.blend | Modeling with lattices |
meshes.blend | The Blender set of mesh objects |
mist.blend | Shows use of the mist option |
model.blend | Human-ish model |
modelmoved.blend | Human-ish model posed |
parent-child.blend | Parent-child relationship |
particles.blend | Non-blowing particle system (see blowing.blend above) |
rigid.blend | Rigid body motion |
scene.blend | A scene we will use to talk about rendering |
stereo.blend | Stereographics |
textures.blend | Both procedural and image textures |
wireframe.blend | Using the wireframe modifier |
worldtex.bmp | A texture file of the world |
Obj Files:
Pre-created files that can be imported into Blender:
cat.obj | Cat |
bunny010n.obj | The Stanford Bunny |
cow.obj | Cow |
dino.obj | Triceratops |
dog.obj | Dog |
skeleton.obj | Human skeleton |
shapeship.obj | Spaceship |
teapot.obj | Teapot |
Blender Videos:
anim2,mp4 | Two-character animation |
cloth,mp4 | Cloth animation |
dominos,mp4 | Falling-dominos physical simulation |
lattice,mp4 | Lattice sculpting |
particles,mp4 | Particle simulation |
Good Web References:
- Main Blender Site (includes the Download link)http://www.blender.org/
- Blender Education and Help:http://www.blender.org/education-help/
- Blender Getting-Startedhttp://www.blender.org/education-help/tutorials/getting-started/
- Andrew Price's Blender Guru sitehttp://www.blenderguru.com/
- Blender 2.78 Reference Manual:https://docs.blender.org/manual/ko/dev/
- Blender Tutorialshttps://www.blender.org/support/tutorials/
- 3D Models (some free, some not)http://tf3dm.com/
- Swapping Blender Assets (one membership level is free, one costs money)http://www.blendswap.com/
Good Printed References:
- John Blain,The Complete Guide to Blender Graphics: Computer Modeling and Animation,Fifth Edition, CRC Press, 2019.
- Jason van Gumster, Blender for Dummies, Fourth Edition, Wiley, 2020.
Did you like these notes? Want to try some other stuff?
Here's notes on some other fun things:
TinkerCAD notes -- this is really good if you want to make models that can be 3D-printed
Comments? Suggestions? Questions? Contact:
Mike Bailey
Oregon State University Computer Science
2117 Kelley Engineering Center
Corvallis, OR 97331-5501
541-737-2542
mjb@cs.oregonstate.edu